Why yes, I am still up...
Jan. 6th, 2007 03:45 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Heh, just came across a post where I was snarky to one of TSR's netreps. Fortunately he took it in good humor (or at least posted like he did).
Then again 90's TSR needed to be snarked at. When I think about the money and effort they put into games they had to know they were dooming from the start -- Such as the entire Amazing Engine line. Where they pretty much told everyone up front, "Nothing in this line will have any support beyond articles in Dragon Magazine, and then that plural is only if we are feeling nice." How about just pouring lighter fluid on the drafts of the books and burning them in front of the authors, that might have almost been kinder than to say, "Hey, we're going to put your work out in a line where we are shooting each game in the foot. Would you rather have your work shot in the right foot or the left foot? Never mind, we're using a shotgun so it will get bother feet anyway. And the legs. Probably a little in the gut too..."
I would have loved to have seen some sort of second edition of Amazing Engine, it had some interesting ideas (such as the core character/setting character split).
Then again 90's TSR needed to be snarked at. When I think about the money and effort they put into games they had to know they were dooming from the start -- Such as the entire Amazing Engine line. Where they pretty much told everyone up front, "Nothing in this line will have any support beyond articles in Dragon Magazine, and then that plural is only if we are feeling nice." How about just pouring lighter fluid on the drafts of the books and burning them in front of the authors, that might have almost been kinder than to say, "Hey, we're going to put your work out in a line where we are shooting each game in the foot. Would you rather have your work shot in the right foot or the left foot? Never mind, we're using a shotgun so it will get bother feet anyway. And the legs. Probably a little in the gut too..."
I would have loved to have seen some sort of second edition of Amazing Engine, it had some interesting ideas (such as the core character/setting character split).