It's the story of a group of Goblins who decide to take player classes so they can eventually defend their clan from adventurers. Or course gaining character levels will require doing some adventuring. Much like OotS there are jokes about D&D rules and oddities. Here we have two guards commenting on economic absurdities of the Players Handbook price lists. (As for the goblin hidden under the cart at the bottom of the page, he's sneaking into the city on a quest to do a good deed.)
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